Leaf Co. is a 2-player game where players compete to rake the most leaves onto their tarps. Leaves start scattered across the lawn at the beginning of the day, and whoever has the most leaves on their tarp by nightfall wins.
This game is a student project, programmed in a team of 5 in DirectX 11 for Foundations of Game Graphics Programming. In addition to fulfilling the requirements of the project for the class (to have a working 3D game by the end of the semester), we also implemented some features that went above and beyond, including real-time shadows, bloom, outlines, and basic animation.
Responsibilites included setting up resources with the DirectX API, some gameplay programming, and much of the graphics programming (the basic rendering pipeline, shaders, lighting, shadows, the outline and "rolling log" effects, etc.).
Team Members: Erik Buchholz, Matt DeNovio, Blake Gross, Sam Morrison, Torey Scheer