Wander Words

Wander Words is a word game where the player must draw a path through a grid of letters to find a phrase corresponding to the given clue. The player has a set time to complete as many puzzles as he can, and total puzzles solved are tracked across gameplays.

Wander Words was developed with the Phaser framework in a small team at Arkadium. As the programmer on this projet my role included general gameplay and art implementation, as well as implementing a dynamic programming algorithm to generate puzzles layouts.


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